Hey guys, instead of making a new post for every new article comes out, I’ll be updating this post with all of the Desitny media coverage.
Check back throughout the day periodically for more Destiny News!
If you haven’t already, be sure to watch the all new 7-minute Strike gameplay here that Bungie released.
Articles and Videos Below (Click the links)
*The journalists basically all played the same pre-alpha demo, which was in a “controlled environment” and didn’t delve much into areas that we haven’t already seen. They were limited in what they had access to, and some of them obviously wished they had exposure to more aspects of the game. “They [Bungie] were being really secretive about 90% of the game.” This is to be expected, knowing Bungie’s reputation for surprising the players, and the fact that E3 is coming soon.
Some of the reviews were so poorly done, like the Eurogamer video which said that it “wasn’t an open world” (which isn’t true) and that there wasn’t a confirmed release date (also not true).
Playstation Access Interview
Some things we’ve learned so far:
- Expandable inventory
- Factions will give you missions at The Tower
- First glimpse of Character Creation
- Competitive Multiplayer confirmed to be playable at E3
- Destiny saves can be transferred from old-generation consoles to Xbox One/PS4
- All gear will be upgradeable
- Everyone benefits from teammates playing skillfully; landing special attacks will cause more orbs to be dropped from enemies
- Only 3 available character slots at launch
- “You level cap quickly, but once you’re there the game is more about equipping the gear that lets you go deeper into the game,” says Green. “There are more strikes, there are raids, there are higher levels of PvP if you equip better weapons and armour.” PvP matching based off gear?
- There’s a vault where you can trade items between your characters
- Certain weapons are infused with different energies – thermal damage, arc damage, and void damage
- 3 man fire teams are the basic team unit (for strikes for example), and larger teams scale up from there.
- There is no technical limit to how many people can be in one public event.
- Raids are a six player activity that will always be in parties comprised of your friends