SUROS Regime Exotic Review v.2

Contributing author: Joel
Updated: Apr 18, 2015

Nostalgia as a weapon of war. Style as a hallmark of victory.

SUROS Regime is a primary Exotic Auto Rifle.

This weapon can be acquired as a random reward from the Crucible or PvE content, or from Xûr for 23 Strange Coins.

8/10
6.8/10

The good: Impact, bonus damage & healing.

The bad: Slow reload speed.

Conclusion: A great AR, but not powerful enough in PvE.

Read the full review here

This is an Exotic Weapon
Auto Rifle (Primary Weapon)
Kinetic Base Damage/Upgraded300/331
Quality Lvl70
Rate of Fire
77
Impact
28
Rate of Fire
40
Stability
68
Reload
65
Magazine Size
33

Zoom
20
Equip Speed
30
Aim Assist
50
Recoil
80

Talent Upgrades Tree

Kinetic Damage

This weapon causes Kinetic damage.

Field Choke

More range and impact. Increased recoil.

+5% Damage
+12 Range
-15 Stability

Focused Fire

When zoomed, this weapon fires slower, but deals additional damage.

Upgrade Damage 1

Increases Attack Power, resulting in more Damage.

High Caliber Rounds

Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.

Increases the amount an enemy flinches when shot

SUROS Regime

The bottom half of each magazine deals bonus damage and has a chance to return health when dealing damage.

Upgrade Damage 2

Increases Attack Power, resulting in more Damage.

Upgrade Damage 3

Increases Attack Power, resulting in more Damage.

Linear Compensator

More predictable recoil. Slight boosts to range and impact. More recoil.

+5% Damage
+5 Range
-10 Stability

Hammer Forged

Improved range and accuracy.

+40 Range
-10 Reload

Upgrade Damage 4

Increases Attack Power, resulting in more Damage.

Smart Drift Control

Predictable and controllable recoil. Penalty to range.

+20 Stability
-15 Range

Lightweight

when held, this weapon grants +2 Agility.

+100 Magazine
+80 Inventory

Upgrade Damage 5

Increases Attack Power, resulting in more Damage.




Weapon Review

SUROS Regime is an Exotic auto rifle obtained from Xûr, the Cryptarch lottery, or as a reward in PvP or PvE.

It is fitting that a weapon whose flavor text indicates “Nostalgia as a weapon of war” would be looked back at fondly. It has been a powerhouse weapon since it first greeted the scene with Destiny’s release, and has been the subject of much consternation from both developers and players alike.

Patch after patch, SUROS has seen its role diminished. So how did it end up? Can you still take the Auto Rifle into battle and expect that its “style” will indeed be a “hallmark of victory”?

The Good

The SUROS Regime is a tricky beast to assess. It is deceptively appealing on its face, sporting several stats that jump out to Auto Rifle enthusiasts.

Auto Rifles, perhaps more than any other weapon, fit an archetype to a tee. They are either High RoF/Low Impact; Low RoF/High Impact; or a happy medium between the two. SUROS is the rare Low RoF, High Impact variant that was a favorite of many Guardians before 1.1.1.

To this end, it has a best-in-class Impact, tying with the Vanquisher VIII (full review).

Its base Range is nearly top-class too, surpassed only by the now-retired Grim Citizen III. Stability is a similar story; the SUROS is only beaten by Up For Anything.

Its base Magazine Size of 33 is also the highest available for its RoF/Impact class, a very underrated benefit for those who spend the entire magazine regularly.

Things look good so far. We have an Exotic Auto Rifle that nearly tops the charts in everything, but SUROS needs more than stats alone to warrant a recommendation.

First-row perks are designed to bolster the weaker ends of a stat profile. Thankfully, SUROS doesn’t need much help here, so either of the three available can be used or neglected without harming the weapon’s performance.

Field Choke pushes the Range into class-defying levels, while penalizing Stability slightly. Linear Compensator buffs the Impact and Range similarly, making its recoil more “predictable” while increasing the recoil slightly. Smart Drift Control greatly penalizes Range, but adds a heart Stability increase that results in almost no muzzle climb.

Any of these three are worthwhile choices, our only recommendation is that you avoid trying to boost Range twice. If you end up selecting “Hammer Forged” in the third row, Field Choke is going to have little benefit. Conversely, “Hammer Forged” is an excellent offsetting perk for “Smart Drift Control”.

arcus regime destiny
The manufacturer used to be “Arcus”

“Focused Fire” has been an iconic staple of its presence on the battlefield. Older users of SUROS might remember “ping ping ping” fondly, while those who were on the receiving end of its deadly fire are grateful the sound is different.

Focused Fire increases SUROS damage per shot while decreasing fire rate substantially. It becomes an immensely stable weapon with the ability to chain headshots on stationary targets with ease. However, there are some downsides, which we will discuss later.

Like several other Exotics, SUROS has a well-thought-out and useful array of third-row perks.

High Caliber Rounds is a great choice for PvE and PvP, helping to chain stagger enemies in tandem with its high Impact in the former, and disrupting the steadiness of other Guardians enough to throw them off their game in the latter. Hammer Forged is also a much needed perk if you want to engage distant foes with deadly precision. Finally, Lightweight is an all-around buff for those who like to strafe quickly, ADS faster, and jump higher.

Finally, we reach SUROS’ signature perk. This combines an amped up version of “Glass Half Full” with a quirky healing proc to round out SUROS nicely. The front half of this perk was undeniably overpowered in the Crucible until an Exotic Weapons patch took it to task for having run rampant for so long.

Now, it functions much the same as Glass Half Full, though still a bit more powerful. Its best suited to PvP. The health regeneration is a similar mixed bag. When it procs, it can be a lifesaver, but it is difficult to do this with any regularity. Still, the Crucible is full of Guardians whose K/D thanks them for opportunistic SUROS healing in the midst of a firefight.

SUROS is designed to keep you in the game longer, and it does this well.

The Bad

There’s a reason SUROS is now the subject of much mockery, and not all of it is evident in the weapon’s design. Backdoor patches and relentless nerfs have reduced Auto Rifles to all but a joke in PvE, and SUROS has taken the brunt of these and more with Bungie’s persistent attempts to reduce its effectiveness.

Statistically, SUROS really only has one or two downsides, though one is a bit damning in light of its severity. This damning weakness is that SUROS suffers, through no fault of its own, the burden of being a Low RoF, High-Impact Auto Rifle. These were apparently the grossest offenders to Bungie, as they took a monstrous hit to damage in 1.1.1, from which recovery seems a dim prospect.

The second, more minor nitpick is its below-average Reload Speed. A popular strategy in the Crucible for helping SUROS chew through other Guardians is emptying the front half of the mag to take advantage of “SUROS Regime” instantly on firing. As a result, these Guardians need to reload much more frequently, and a bit more oomph in this category would be welcome for them.

Perk-wise, SUROS enjoys most of what it has available. However, the aforementioned “Focused Fire” presents problems. While it’s true that its compensatory increase in damage helps negate the penalty to RoF, the result is a net decrease in DPS.
suros regime exotic review
Prior to 1.1.1 and earlier nerfs, SUROS could sponge this reduction easily, as its base damage was enough to still finish PvE enemies in acceptable timeframes, and the unusually high bullet damage gave it a scary niche in PvP. Now, it simply turns SUROS into a slow-firing wet noodle.

It takes almost all of the buff from Focused Fire to bullet damage when ADS to return it to similar damage-per-shot numbers from before its nerfs, and then you’re left with the slowest-firing Auto Rifle in the game. Some PvP players simply don’t upgrade it, but then you’re missing out on everything that makes it Exotic.

The “SUROS Regime” perk, despite being better than Glass Half Full, is now a little underwhelming too. The healing could stand to be more predictable, and the damage-per-bullet is disappointing in PvE.

It is possible to near-guarantee health regeneration by ensuring that the killshot is in the bottom half of the magazine, but this requires micromanagement that we feel is counter-intuitive to an Auto Rifle’s wheelhouse. Besides, Red Death’s meteoric rise presents an infinitely more appealing option for reliably getting your health back.
suros regime review

PvE

We’re not gonna mince words – SUROS is bad here. Auto Rifles, in general, are a very poor option, but SUROS belongs to that unlucky class that makes it especially disappointing.

It all comes down to damage. Before 1.1.1, Auto Rifles were already a lesser option for PvE. They could get the job done, and were very forgiving for players who don’t wish to use skill weapons like Hand Cannons – but the ultimate tools for PvE domination were still Hand Cannons and Firefly Scouts.

What SUROS has going for it is maximum accuracy, meaning a combination of Range and Stability that gives you the ability to get critical hits reliably and consecutively. This is the debacle of assessing a gun like SUROS’ worth; it is difficult to objectively quantify the value of accuracy, as it is so heavily dependent on the Guardian using it.

This much can be said though: even with unholy skill and relentless fire, the SUROS still is gasping for the ability to do more damage. Focused Fire is a thorn in its side no matter where it’s used in PvE.

Like most weapons, SUROS can be used in low-level PvE content without inviting the criticisms that we’ve outlined above. For any repeat missions, non-playlist Strikes, or patrol, you don’t have to worry about the SUROS Regime letting you down. Enemies here are rarely shielded, and will go down quickly to any weapon, meaning Focused Fire is less of a problem. You might even get some timely health help from its signature perk.

In Heroic content of any kind, Nightfalls, and Raids, you’ll want to avoid using SUROS outright. Though it might be tempting for Crota’s End Hard Mode, Red Death is a better option for regenerating health and dealing damage – if you have it. Enemies are too strong, and SUROS just can’t keep up.

PvP

Although it is not the resounding 10/10 it once was, SUROS is still a force to be reckoned with. It is perhaps the exception that proves the rule, in that its new Time-to-Kill is positively abhorrent, but it still is able to compete.

The key to using SUROS to the best of its ability in PvP now is to know its limits. You can’t charge in to close or even close-medium range and expect to come out okay. You are inviting Fusion Rifle users, Shotgun rushers, and The Last Word to wipe you out in an instant. SUROS is now a medium-long range harasser at heart.

Focused Fire creates that artificial max stability, and Hammer Forged lets you do max damage – however disappointing that max damage may be – while staying frustratingly out of the effective range of many popular killers.

You’re still going to be outclassed by anyone running a Pulse Rifle/Thorn. They prefer to fight at the same distance as you, and their TTK is much quicker across the board. Thankfully, there are still plenty of Guardians running around counting on their opponents to fight them up-close-and-personal, and SUROS will make them panic when they feel the initial prick of a bullet and they realize they can’t do anything about the next ten.

With all this said, unless you feel comfortable getting around 80% or more headshots in a firefight, we recommend you find a different gun. You’ll need to make tactical decisions when choosing your engagements, or you might find yourself ending with 10 assists or more in a game. Stick by your teammates to provide that all-too-necessary suppressing fire and residual damage, and don’t be baited into chasing enemies around corners if you’re unable to finish them off.

You’re going to be at your best when sitting just behind the front line in a fray, putting a relentless stream of bullets into whatever Guardian unwisely chose to stand still. With “SUROS Regime” giving you health and clutch damage in a pinch, you’ll find your score thanking you very quickly.

Cosmetics

It has a lightweight, almost plastic look with an all-white chassis, featuring red, blue, and yellow accents, including its iconic brand logo emblazoned on the side. It sports future-retro style with its HUD, and truly feels simultaneously like a relic and sci-fi super toy.

Suros engineers designed the Regime using recovered Golden Age schematics. Forced out of production by a crippling shortage of smartmatter, the few remaining models are cherished by those Guardians fortunate enough to wield them.

Conclusion

It’s still one of the best ARs in the game, but until ARs are improved in general, it’s probably best to use something else.

It is one of the easiest-to-control auto rifles in the game though, so if you’re an AR fan, this is definitely a decent option in PvP.

In PvE we can’t recommend it. As a primary Exotic in PvE, the only word that can be used to describe it is.. disappointing. Unless you stubbornly love it – and with its look, who could blame you? – you’re better off using almost any other Primary, Special, or Heavy Exotic.

In PvP, it can still hang with the pack, while no longer being the weapon of choice for those who top the leaderboards. Its unfortunate that its trajectory has been straight down since its introduction, but we have high hopes SUROS might one day return to the limelight.

For PvP this weapon earns a 8/10 and for PvE a 6.8/10.

Patrick Casey

Howdy! I am a contributing writer. If you think I overlooked something about a weapon, feel free to comment below and let me know. I’ll see you in the Crucible.

LATEST POSTS BY AUTHOR

  • Scott Z

    This gun shouldn’t be nearly this stable…no auto rifle should. It’s like having a shotgun that can snipe…it’s just stupid. However, bungie has done it, ruining PvP because people take easy over skill every time, leaving Hand Cannon users and ESPECIALLY Scout Rifle users, out in the drift of a fart cloud.

    I use Scout Rifles and what I don’t get is I hit people 5-6 times doing MORE damage than this gun and they (80-90% of the time) turn around, hit fire their auto rifle or fusion rifle and kill me. However, watching the attached video this gun does LESS headshot damage than my scout rifle and they die in 4 to 5 hits…pure BS. This is obviously a bug in the game and I wish a group full of developers and designers a stocking full of cat turds.

    • insanetrasher

      That’s why you don’t play this kind of game in PvP, way too much things to balance and since the PvE mode is half of the game don’t expect quick fix on PvP. And competitive play with controllers, omg.. but that’s a personal taste.

      • Scott Z

        I agree about the controller comment and if they made it for PC I would’ve purchased it for PC. But Bungie and Activation don’t like making money (as apparent by their continued stock loses since the game has been released)

        • insanetrasher

          Hmm I dunno about stock loses, but I’m sure they made their money back within the first month. Afaik sales figures were pretty damn good.

          What will be the turning point is the amount of content for their 20$ DLCs. If the content is a joke in terms of value/quantity I’ll (and so will a lot of people I guess) stop playing it as soon as its announced. And I really fear that I will unfortunately.. Which is sad because its a very, very well made game (as far as PvE goes for me).

          • Scott Z

            Could’ve used more content from the start. Better balance, better rewards and a better story… It would’ve made MUUUCH more if it wasn’t gutted (story wise) at the last second.

          • insanetrasher

            While that’s very true, I will still be satisfied if the content they push in december is worth a third of the game price as they asks. But this would imply new areas, cool new features/more options , a new raid and a few new strikes… We’ll see.

          • Niklas bomber

            if the word on the street is true the reason to that is the original guy doing story quite and would sue if they used it

    • boostedskyline

      I think this gun is a perfect example of what an exotic should be. The only bad part is like op said, WAY too many people have it because you basically just have to wait for xur to sell it again. Unlike the mythoclast (which this is on par with)

    • Alastor Lakiska Lines

      But there is a shotgun that can snipe…Universal Remote

      • 6 months later, and felwinters lie is the best sniper in the game

  • Quark

    There are scout rifles with more recoil than this thing.

    • Micah Yang

      I know. It’s ridiculous

    • Niklas bomber

      yes but there are snipers with max stability when perked and suros user can hit you if he can’t see the light of the scope

  • Scott Z

    What I currently have upgraded with explosive rounds… 6 headshots (doing more damage to the player than this gun), target easily still alive…The SUROS ‘i suck at FPSs’ REGIME. Dead is 3-4 doing less damage… My choices are use this gun (which I wont) or stop playing the game… (bungie is making this easier and easier every week the PvP is stupidly unbalanced)

    • fyi you will be doing more damage if you dont use explosive rounds. it takes a % of what you would deal, and applies it to the explosion instead. this ends up doing something like 2% less damage on body shots, and 4% on headshots.

      • sefier1

        True i learned that through experimenting and the splash damage from the explosive round aren’t worth it due to the small blast radius.

  • Micah Yang

    More suroses in crucible. Looks like the perfect week to do some strikes don’t you think?

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  • sefier1

    Why isn’t there another reviewer. I hate the writer style. He’s unprofessional, bias and amateur at best. He rarely gives accurate information or lacks the whole truth. I could do a better job reviewing these weapons due to my extensive time with them

    For starters this gun had a CHANCE of giving you health from dealing damage with its perk. It’s not guaranteed as leaf to believe in this article. His views are so skewed on this Wesson that he can’t see any cons in it which there are some. He obviously favors this gun. I wish more Cecile gaming sites would make reviews on Destiny weapons and gear.

    • James

      Agreed. He’s very subjective/personal with his reviews. And doesn’t wait to review all the exotics until he’s upgraded them first, which he should be doing. From previous reviews, it’s become apparent that he’s quick to judge a weapon. You can see from this vid that he’s using Suros fully upgraded. But watch his other vids and you’ll see he’s not doing the same with the weapons he soon decides he doesn’t like. So something like Suros, with it’s OP ‘instantly flatter the user’ style, immediately appeals to him. But what tops it off for me, is that he talks with an experts tone, but from what I’ve seen so far, he isn’t. This is the guy who gave Plan C a 6/10. Nothing more to say. End of.

      https://m.youtube.com/watch?v=hg-SAaMr19I

      Please Plant Destiny, give us another weapon reviewer. Hell, if it helps, you can even call it variety.

      • Howdy, Patrick here. I feel that I should clarify some of the points you brought up. The only video that I have done where the weapon wasnt fully upgraded was icebreaker. For that particular weapon the icebreaker perk was known to be lackluster, so I felt that I could get a well rounded review without spending the extra day to level it up.

        In other videos, particularly Plan C, I sometimes have to play on a friends account as I simply dont have the luck or time to get all the exotics and level them. While I admit that I did not spend as much time with Plan C as some of the other weapons (about 6 hours with it fully upgraded), you have to take the time of that review into context. This was while Pocket Infinity was in its unnerfed state which is what I was basing that 6/10 score on. It has been on my to do list to go back and review weapons as they get changed, or other exotics of the same type get changed so I can have an accurate a score as possible.

        Thank you for your comments.

        • James

          The only one you didn’t review when fully updated, you say.

          Super good advice – https://m.youtube.com/watch?v=ujlgQpnYOno

          Patience and time – https://m.youtube.com/watch?v=cokQIN5uYCs

          Thank you for your comments.

          HTH

          • In regards to super good advice, you dont need to get the last damage upgrades to get a sense of how the weapon handles. Please dont think that getting the last damage upgrades would change the awful recoil of that weapon.

            Looks like I forgot about that last upgrade in the patience and time review. Apologies. Ill be sure to make Jacob fully level a weapon next time he lends his account to me.

          • Niklas bomber

            Patrick has a point on S.G.A I have it and the biggest problem its almost unusable with the recoil, yes heavy hitter with plenty of fire speed but im missing about 25 out of the 58 rounds and getting killed from it, using corrective measure, joulders hammer(Iron banner) and the swarm i’ve seen just how bad of a weapon buff it needs in stability

          • Rixyx

            In case nobody’s noticed yet, the reviews are basically just the dialogue from the video reviews slapped on a page. While I’d argue that they should write a more in-detail text version, it’s a lot harder to deliver super-professional reviews whilst actually speaking. As far as the video reviews go, I thought that he actually did a quite reasonable job with them; if you’ve watched the older videos with Mesa Sean, the review quality is far less detailed and objective. Just my two cents.

          • Niklas bomber

            im not disagreeing with that, i like plain and simple reviews, bad weapon because of A,B,and C. or good weapon ABC.

      • sefier1

        #facts
        I’ve noticed that also. The more he writes the more am experienced destiny player can tell he is misinformed and poorly experienced. This site is losing credibility due to his writing. I hope Planet Destiny does something soon before this guy screws up another review.

        • Azim

          I love planet destiny because of Patricks review, they r so precice… If u see other reviews they talk crap half of the time… I m sure he is not even expecting all of u to agree with him…

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  • Jack Morrow

    The only good thing that can be said for explosive rounds is that a full hit seems to cause some ridiculous staggering. While I’m not 100% sure I’ve been on the receiving end of a barrage from a scout rifle and the stagger crippled my ability to land headshots. I would like it if bungie had a way to toggle the ADS perk so that I can fire fast while aim down sights instead of having to rely on hipfire.

  • delta 6655

    i hate the suros, its sound sounds like a bb gun, and i just hate the way it looks, it looks like a tumer. and while i cant argue with its preformance, i just cant stand useing it, but thats just my 2 cents

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  • Dinoclaw

    Just saying you messed up because there are 2 rate of fires on the stats and no range, hopefully you will fix that.

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  • Shane Butson

    How do you buy the rifle from Xur?

  • Alpha-b

    I disagree with the Suros Focus fire perk. It cuts the rate of fire way too low. Almost in half. I often have to resort to hip fire in PvE if something gets too close because aiming down site is so slow. Scout rifle lovers will love this perk but the old grim citizen/shadow price users will be in discontent with focus fire. I recommend not upgrading it. Exotic multipliers on damage already means it will do %15 more than a legendary at the same attack damage so 302 Suros is pulling the same attack damage as a 331 Vanquisher.

  • RogueBiskitS

    Just got this yesterday during my 2nd game of Iron Banner. Needless to say, I freaked out a little.

  • Augusto Cabrera

    Can you do a post patch review? I really trust your assessment when it comes to reviews.

  • jr240483

    definitely clueless. while its definitely the most used auto rifle in PVP. that’s actually the problem cause people ONLY USE IT IN PVP. and the SUROS perk only have a small chance of health regen. its not like red death.

    also with the recent nefs that bungie did with the auto rifles in general and the buffering up of the pulse rifles , its gonna be used less and less. the reviewer definitely needs to get updated on the times.

    • This was published 6 months ago

  • Destiny Crucible Wrecker

    I think that the auto rifle nerf needs to be taken into consideration and it should be mentioned whether this gun is still worth using.

    • The review has been updated now

  • Adam Bryan

    This gun used to be a SOLID beast of a weapon. I had it when it first came out and never used a single gun otherwise.
    Now Im all over other guns for PVE and PVP. It lacks so much now and its just getting worse. Bungie needs to get back to the board on this once fantastic exotic and let the gun be itself as it once was.
    people complain about balance no matter what, we have to stop catering to cry babys all the time and look at the more fun aspects. It was easily worth the exotic slot, now, its taken by bad juju or red death (bitch about that one next ya fucking pvp’ers, iron banner is full of them)