Rumor: Gameplay Scale Details

According to a post on the Destiny subreddit, Destiny will have a total of 11 crucible maps, 22 story mission, 6 Strikes, 4 exploration areas, and 1 raid. The missions, strikes and raid will all have multiple difficulty levels. 

The information was data mined through the Destiny companion app by Destinydb. Although at this point it is not confirmed whether there will be more content included when Destiny launches.

Update: The DestinyDB developer has pointed out that this information appears to be dated June 30, 2014. It stands to reason that additions/changes have been, and will continue to be made up until launch.

Urk also commented on the scale and size, saying

“Destiny’s pretty big. It’s the biggest game we’ve ever made, by far, and we’re sort of known for making games you can play for months, years, and even decades if you’re a little bit…dedicated.

With Destiny, we’re looking to exceed what we’ve done before, not just in terms of scale – the Moon is our smallest destination – but in terms of scope and breadth of activities. That’s true for day one, as you expect, but it also means we want Destiny to have super long legs.

If we’re fortunate enough to have you playing months after launch, you still find lots of compelling stuff to do. That will manifest itself in a myriad of ways, from straight up content to cool activities we’ve yet to show off.

We think we did a decent job supporting Halo, post launch, but we were only ever able to cater to the competitive set. That left a lot of players out in the cold. That made a lot of the team grumpy. We wanted to do better. So, Destiny is philosophically built support every type of player, and all modes with ongoing activities and events. We look at it quite a bit like television programming, as opposed to a singular film, as we had in the past. We think it’s gonna be pretty great, but we wanted to test out a bunch of our new stuff with Beta, to make sure we could flip knobs and levers live, reacting and responding with lots (and, ho boy, did we see LOTS) of players online and playing.

Beta was water wings. Level 8 is nothing. You barely scratched the surface.”

Crucible Maps 

rusted
Rusted Lands

Earth:

Moon:

Mars:

Venus:

Mercury:

(All maps include Clash, Skirmish, Rumble, Control, and Salvage game modes)

Crucible Gametypes 

Trials of Osiris (Skirmish): 3v3. You have caught the eye of Osiris. Venture to Mercury and prove yourself as one of the Crucible’s elite. Only the worthy may face the Trials of Osiris, for only the worthy are strong enough to endure what is to come. A string of victories will earn great rewards – but lose three times and you’re out.

Iron Banner: 6v6. Champions are born in battle. Prove your might and earn the respect of the Lords of Iron.

The Grand Arena (Rumble): 3v3. Prove your merit to the New Monarchy in pure combat. You against all. Hone your Light by challenging your fellow Guardians in a fight for survival.

Dead Sectors (Control): 6v6. Dead Orbit desires new territories to expand their reach beyond the City. Fight for control of strategic battle zones. Hold your ground to gain the momentum.

Ancient Relics (Salvage): 3v3. The Arachs of Dead Orbit covet rare artifacts. Secure and defend the Relics to claim the secrets of our past.

Executor’s Challenge (Skirmish): 3v3. New Monarchy seeks those capable of reclaiming the frontier, one battle at a time. A focused engagement between two fireteams. Teamwork is your greatest weapon.

Eternal War (Clash): 6v6. The Future War Cult seeks champions who can face the inexorable future. Form an alliance and fight for supremacy across the ruins of our old worlds.

Machines of War (Combined Arms): 6v6. Heed the call of the Future War Cult and master war on a massive scale. Coordinate vehicles and your ground game to control the battlefield and rout your opponents.

Social

tower
The Tower

Exploration Areas 

Old Russia
Old Russia

Venus: Ishtar Sink

Earth: Old Russia

Moon: Ocean of Storms

Mars: Meridian Bay

Raids

Capture

Venus: Vault of Glass (levels 27, 30, 31)

Story Missions 

The Reef
The Reef

Earth:

  • A Guardian Rises (level 1)
  • Restoration (levels 2, 5)
  • The Dark Within (levels 3, 6)
  • The Warmind (levels 4, 7)
  • The Last Array (levels 5, 8)

Moon:

  • The Dark Beyond (levels 6, 9)
  • The Sword of Crota (levels 7, 10)
  • The World’s Grave (levels 7, 10)
  • Shrine of Oryx (levels 8, 11)
  • Chamber of Night (levels 8, 11)

The Reef (Asteroid Belt):

  • The Awoken (level 10)
  • A Key Awaits (level 12)

Venus:

  • A Stranger’s Call (levels 10, 12)
  • Ishtar Collective (levels 10, 12)
  • The Archive (levels 11, 13)
  • Scourge of Winter (levels 11, 13)
  • Eye of a Gate Lord (levels 12, 14)

Mars:

  • Exclusion Zone (levels 15, 17)
  • The Garden’s Spire (levels 16, 18)
  • A Rising Tide (levels 17, 19)
  • The Buried City (levels 17, 19)
  • The Black Garden (levels 18, 20)

Story Challenges (limited events)

1

Earth: The Queen’s Wrath

Earth: ttt

Mars: TTT

Mars: TTT

Moon: ttt

Venus: ttt

Venus: ttt

Strikes 

Random:

  • Vanguard Eagle launches a random strike at level 18
  • Vanguard Viper launches a random strike at level 20
  • Vanguard Wolf launches a random strike at level 22
  • Vanguard Tiger launches a random strike at level 24

Earth:

2

  • Nightfall: The Devils’ Lair (levels 22, 26, 28)
  • The Devils’ Lair (levels 6, 8)

Moon:

3

  • Nightfall: The Summoning Pits (levels 22, 26, 28)
  • The Summoning Pits (level 12)

Venus:

5

  • Nightfall: The Nexus (levels 22, 26, 28)
  • Nightfall: Winter’s Run (levels 22, 26, 28)
  • The Nexus (level 14)
  • Winter’s Run (level 14)

Mars:

4

  • Nightfall: Cerberus Vae III (levels 22, 26, 28)
  • Cerberus Vae III (level 18)
  • Dust Palace (level 18)

Note: There’s 3 different Strikes: Normal, high level, and nightfall variations. The “Nightfall” strikes are the hardest, and will only open up for limited times on rotation, rather than being available at all times.

When asked what a Nightfall activity is, Luke Smith from Bungie explains: “Nightfall activities come in two flavors: daily and weekly. They have extremely exotic rewards.”

Tim
Hey everyone, I'm just a guy who loves to discuss the newest developments in the gaming industry. I currently operate DestinyNews.net and Halo4Nation.com. Thank you for your support. Play on!
  • Jonathon West

    Seriously? That’s it? So the Beta was 1/4th the game? I have a hard time believing this, but I’m a little worried….

    • Fruitloop

      Saying that, the vault is supposed to take 2-4 hours to complete

      • Drey

        What? When does he mention the vault?
        A group of skilled players couldn’t complete the vault in 16 hours.

      • True, but is that 2-4 hours going around in circles on the same map over and over again completing small meaningless activities?

  • PunKZ

    I’m fine with that, it’s smaller than what I think they’ve been making it out to be and it’s also way below my expectations, but I know they’ll be delivering quality content over quantity, so it’ll still be worth my money no matter what.

    • Max117

      You’ll get way more than that dude, don’t worry! Like Sigh Nigh stated, it was info that dated from the Beta…

  • Doofenshmirtz

    Same her i cant belive they would use 7 years on a game thats not bigger.

  • Michael Loomis
  • Richard Jones

    ongoing content creation foo

    • Isaac FluffyWolf Rader

      numerous other given locations foo

  • Stephen Joel Williamson

    Utterly ridiculous. This is the “huge” world they promised. This game should have way more content then that. I guess the extra hours come from replaying the same stuff over and over. WEAK! And I’m sick of people saying “ongoing content” “expansions”. It won’t be free additions. Our 60 dollar initial purchase should include way more. Borderlands has way more single player content than this.

    • Luiz Junior

      dude, stop being a jerk, this isn’t BUNGIE speaking, it is pure especulation….

      • Stephen Joel Williamson

        Highly doubtful. People crack code in clients it’s usually facts. Titanfall beta was data mined and the info posted was true. This is far too detailed to be fake or inaccurate.

        • Doofenshmirtz

          Read it again plz, and second of all this is not all the content as if a person cracks a code to the “Beta stuff” doesn’t mean every thing in the game is listet here, this is just things there is in the game not all the content?! -.-

        • Sigh Nigh

          thats only b/c thats ALL TITANFALL HAD TO OFFER!

    • Max117

      THIS ISN’T FINAL!!!! IT’S BETA-DATED INFO!! And if you read the post, there’s a guy saying we’ll get more!

  • Sigh Nigh

    remember that this is what files they left in the beta…the dev version of the game could be much more extensive. As someone else pointed out, this only links ONE raid when they made mentions of what sounds like a few. The files here could simply be everything that is ready to be shipped.

  • Niels-Peter Lund

    I know that the quality of the maps are very high…love that everything is custom made and detailed… And that there was a lot of areas we could not enter in BETA, But imo I think this is too little… If it turns out to be true with only 22 story missions and ‘a few strikes’ that would proberbly break my heart… It would be boring to the same “story” strikes’ again and again… Then i would rather have an ‘wave mode’ at least is quick and efficient… Don’t get me wrong, love what i have seen this far… Lets see what happens…

  • I wonder if this beta is going to backfire on Bungie. There are going to be a lot of people who won’t buy this game because they feel the beta didn’t meet their expectations, and there could also be a pre-release backlash from bloggers writing negative reviews because they didn’t see evidence of promises made by Bungie. The one thing that I found was that Bungie is trying to design a new kind of game play, and anytime you do something new and untested there is the risk you’ll get it wrong. Game play isn’t something Bungie can simply “patch” if people don’t like it. Either they’ve gone in the right direction or they didn’t.

  • Isaac FluffyWolf Rader

    No.
    There is no way this shit stops at mars.

    • DrowningFish

      keep in mind this game is supposed to go for 10 years with new installments every so often so odds are good it will stop at mars and the updates will add new explore locations on those planets and the new games (parts 2, 3, and maybe 4) will have the other planets.

  • CaptainNoah

    It seems weird that there would only be four explore missions when there are numerous other locations. Not to mention that planets could have multiple areas. Regardless, this still bothers me. I hope this is clarified soon.

  • Squatchmen

    I’m in agreement with Sigh Nigh, I think the final release of the game will be extended upon. Looks very promising so far!