Destiny News Page Updates!

Hey guys, recently I’ve been revising a few of the pages here on DestinyNews.net to bring them up to speed with the Destiny details we know so far. Its not entirely updated, but in the meanwhile check out these new and improved pages (also found in the menu-bar above). [divider] Updated Pages [button color=”white” size=”big” link=”http://destinynews.net/species/” ]Enemies[/button] [button color=”white” size=”big” link=”http://destinynews.net/weapons/” ]Weapons[/button] [button color=”white” size=”big” link=”http://destinynews.net/the-frontier/” ]The Frontier[/button] [button color=”white” size=”big” link=”http://destinynews.net/in-game/” ]Screenshots[/button] [button color=”white” size=”big” link=”http://destinynews.net/artwork/” ]Artwork[/button] [button color=”white” size=”big” link=”http://destinynews.net/wallpapers/” ]Wallapapers[/button]

Destiny At Comic-Con

Legendary composers Marty O’Donnell & Mike Salvatori are interviewed, and Marty says that the concert is “music for the sake of music, and reflects the coming world of Destiny.” [yframe url=’http://www.youtube.com/watch?v=7RkigzCZR-c’]   Destiny Concert! [yframe url=’http://www.youtube.com/watch?v=zZ29DbT-wjY’]    

Latest News Recap

Watch as MoreConsole runs through the latest news and upcoming updates for Destiny. [yframe url=’http://www.youtube.com/watch?v=Y-Gpob5V-YU’] Destiny music and cinematics will be played at the Video Games Live Concert at Comic con on Saturday, July 20. The streamed pre-show begins at: 9pm ET 6pm PT 2am GMT (July 21st) The concert begins at: 11pm ET 8pm PT 4am GMT (July 21st) Stay tuned to http://www.twitch.tv/Twitch

Jason Jones Interview (Part 3)

Bungie co-founder and Destiny/Halo creator, Jason Jones, sat down with IGN’s  Ryan McCaffrey for an in-depth interview. Jason talks about what he would have liked to have changed in Halo, and how Destiny will be much different (and much better). We also learn that the Warlock class will have “team buff and team res abilities.” I think the great tragedy of Halo is that for years and years it provided wonderful single-player and co-op content, and we provided people with almost no fun incentives or excuses, almost no reason besides their own enjoyment, to go back and replay it. So Halo