Oversoul Edict Review

The light of the will of Crota shines down like a vast and inverse sun.

Oversoul Edict is a Legendary primary pulse rifle.

This weapon has the chance to drop after completing the Abyss Zone in Crota’s End hard mode.

8.5/10
8.6/10

The good: Arc damage, full auto, high RoF.

The bad: Low Impact, situational perks.

Conclusion: Its usefulness is limited to Arc Burn/Hive Majors.

Read the full review here

This is a Legendary Weapon
Pulse Rifle (Primary Weapon)
Arc Base Damage/Upgraded300/331
Quality Lvl60
Charge Rate
77
Impact
4
Range
33
Stability
55
Reload
61
Magazine Size
30

Aim Assist
82
Equip Speed
60
Recoil Direction
59
Zoom
17

Talent Upgrades Tree

Arc Damage

This weapon causes Arc damage.

RED DOT-OES

Agile sight. For smooth engagement in close quarters.

+2 Range
+12 Stability

Full Auto

This weapon can be fired in full auto mode.

Upgrade Damage 1

Increases Attack Power, resulting in more Damage.

Snapshot

Aiming this weapon is incredibly fast.

Dark Breaker

Projectiles will overpenetrate through Hive Knight Wall of Darkness.

Upgrade Damage 2

Increases Attack Power, resulting in more Damage.

Upgrade Damage 3

Increases Attack Power, resulting in more Damage.

RED DOT-OAS

Snapshot sight. Enhanced target acquisition.

+14 Stability

Field Scout

Maximum ammo capacity.

Hive Disruptor

Increase damage to Hive Majors.

Upgrade Damage 4

Increases Attack Power, resulting in more Damage.

RED DOT-ORES

Flexible sight. Enhances handling, range, and recoil control.

+6 Range
+9 Stability
+4 Reload

Fitted Stock

Increases weapon stability.

Upgrade Damage 5

Increases Attack Power, resulting in more Damage.

Video Review


Weapon Review

Oversoul Edict is a primary pulse rifle that can only be obtained in the Abyss section in hard mode of Crota’s End.

To learn more about the Crota’s End weapons, click here – we’ve reviewed them all.

Contributing author: Ryan Kirby

Recommended perks:

RED DOT-OAS
+14 Stability

Field Scout
Increases magazine size to 42

The Good

Oversoul Edict makes its strongest case during an Arc Burn Nightfall filled with Hive Knights.

It’s got the highest rate of fire, tied with a few others. Combined with Full Auto and Fitted Stock allow it to dish out solid, sustained damage under the right circumstances.

Unloading a 30 round magazine will only take 3.40 seconds, and it’ll take 4.5 seconds if you’re using Field Scout.

The reload speed is the only other stat that isn’t below average: It’ll take 2.1 seconds to reload.

Its stats make it handle extremely similar to the previous raid pulse rifle, Praedyth’s Timepiece. Raiders that got a lot of use out of the Timepiece will immediately warm up to Oversoul Edict, especially in Crota’s End, where the Hive Disruptor and Dark Breaker perks get the most bang for their buck.
oversoul edict pvp damage
This is the only primary to feature Dark Breaker, which allows Oversoul Edict to shoot through a Hive Knight’s Wall of Darkness. It’s not a game changing perk, even in Crota’s End, but it can be entertaining to land the killing blow as a Knight feebly attempts to summon his shield.

Field Scout raises a magazine of 30 to a hearty 42, but given the weapon’s high rate of fire and Full Auto you may get more use out of Fitted Stock.

You also have the choice of Snapshot, which doubles the ADS speed from .30 seconds to .15 seconds, but Snapshot is probably the least useful.

The Full Auto perk feels right on this pulse rifle; it’s awesome to not have to worry about continuously pulling the trigger.

As a drop off the first section of hard mode Crota’s End, it’s not too demanding to obtain. If you’re lacking in an Arc primary, it’s a quick fix to prepare yourself for those oddly frequent Arc Burn Nightfalls or Arc shields for the Knights/Captains.

Unique to the raid weapons is the Hive Disruptor perk which increases damage to Hive Majors. You’ll be able to do about 277 additional damage. The extra damage has a cooldown and will only happen every 1.5 seconds.

The Bad

Pulse Rifles are in a bad place right now, and Oversoul Edict does nothing to remedy this. In fact, Oversoul Edict suffers from a bevy of issues, both statistically and in its rigid skill tree, that make it a poor choice even among the worst performing weapons in the game.

With comically low Impact, it scrapes the bottom of the barrel; this weapon tickles. Outside of a Nightfall with Arc Burn, crawling with Hive Knights, Oversoul Edict feels markedly unpowerful due to its middling stats and situational skill tree.

Of course there’s other pulse rifles with an equal rate of fire and Impact, but those pulse rifles are able to do better (especially in PvP) because of their perk selection.

Full Auto, while not a bad perk, simply serves as a quality of life upgrade. It doesn’t add any functionality onto a weapon desperately in need of a unique perk. To rub salt in Oversoul Edict‘s wounds, Full Auto is bugged, sometimes leading the gun to jam.

If Oversoul Edict‘s poor stats weren’t enough to do it in, its final perks Dark Breaker & Hive Disruptor, is the nail in its coffin. These perks are only useful for PvE, and even then it’s extremely situational. It only provides a mild benefit against a specific enemy type from a singular enemy faction, and typically Wall of Darkness is only an annoyance.

You’ve already been dealing with Knights—waiting for their shield to drop or flanking them to use their lengthy shield animation to your advantage anyway—making this perk feel a little superfluous even when its in action.
oversoul edict damage
Oversoul Edict‘s specialized perks shoehorn it into PvE, and even there, it’s outclassed by other weapons such as Fang of Ir Yût (full review). Even Praedyth’s Timepiece, the Vault of Glass pulse rifle, shares Oversoul Edict‘s Arc damage type and abysmally low impact, but has infinitely more useful perks in Head Seeker and Final Round. Despite being locked at 300 damage, Praedyth’s Timepiece still outperforms Oversoul Edict in most situations outside dueling with Knights.

In the Crucible, Oversoul Edict serves as a minor handicap for its user. It’s low Impact translates to a higher time to kill, giving opposing guardians a chance to fire back with more powerful weapons. Landing precision shots will net 21 damage whereas body shots hit for 14. This gun’s high rate of fire does slightly offset its low Impact, but skilled players will find themselves more rewarded using something with a bigger burst.

Pulse rifles are easily counteracted by strafing, causing rounds from each burst to miss moving targets. Oversoul Edict can actually dish out decent damage provided your target is immobile or walking directly toward you, but that’s not a flattering trait in Crucible. In most exchanges the Oversoul Edict just doesn’t stack up favorably.

Its mediocre range of 33 leads to a drop in damage outside mid-range or closer. Unfortunately, in mid-range encounters this weapon lacks the sustained damage of an auto rifle or the versatility of a hand cannon. With an unreliable hip fire, it doesn’t transition well to close-range either.

You may want to increase its stability with the Fitted Stock perk, because the stability is also extremely low.

oversoul edict review

Cosmetics

All of the Crota’s End weapons use a previously existing base model affixed with Hive scales and bones, and Oversoul Edict is no different.

Crota’s armament tends to be aesthetically polarizing. Most players will have already made up their mind about Oversoul Edict before seeing it in the wild. Whether you deem it a lazy rehash or a brooding, undead daydream, Oversoul Edict is at least immediately recognizable as a hard mode primary.

If you’re wearing it as a badge of honor, just hope your friends and foes mistake it for an Abyss Defiant or a Fang of Ir Yût!

Conclusion

Our condolences go out to Guardians that obtained this weapon in hard mode thinking that they had added another powerful tool to their arsenal. Oversoul Edict feels unsatisfying from its initial burst, and there’s many other pulse rifles out there with better perks.

It’s unfortunate that Pulse Rifles aren’t preforming as well as the other weapon types, but even a universal buff to the most maligned weapon class in Destiny wouldn’t save this gun from a suite of underwhelming, situational perks.

Oversoul Edict is far from unusable, but it simply doesn’t feel powerful outside its Arc-Burn-Hive-Knight dream scenario. Its high rate of fire and low Impact rivals Praedyth’s Timepiece and 123 Syzygy, so on the off chance that Oversoul Edict clicks with you, there are easily obtainable weapons with a similar feel that offer a more balanced set of perks. This goes doubly for PvP, where Arc Burn, Dark Breaker, and Hive Disruptor is dead weight.

If you’re itching to use a Pulse Rifle, consider an easier-to-obtain and far better alternative: the Crucible’s Three Little Words (video review). Boasting an impressive Impact and range, Three Little Words won’t feel like quite as much of a burden.

Oversoul Edict is worth keeping, if only for Arc Burn. Arc burn is unnaturally frequent so it may find a place in your loadout, but keep those fingers crossed for a Fang of Ir Yût.

For PvP this weapon earns a 8.5/10 and for PvE a 8.6/10.

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LATEST POSTS BY AUTHOR

  • Haydn

    pulse rifles need a buff bad time.

    The only gun worth owning out that class is red death and even that is only because of its perks – the stand alone gun is poor.

    • sycoteck

      Your just not good enough to land all your shots, the pulse rifle clan doesn’t want spray “n” pray fags.

      • Haydn

        f**k off.
        You don’t know anything about me and so completely hurling abuse at me for my own opinion only leaves you looking like an absolute kid at the end of the day.

        Just so you know, i don’t “Spray n pray” at all, the guns are weak and there is no denying that.

        Go shove them up your fanny if you love pulse rifles so much you arrogant asshole.

  • Adam Bryan

    I wont lie, I have this gun and aI love me some pulse rifles a lot in this game, it brings me back to my days as using 3 round burst guns in more modern fps games and the feeling of the 3 shot kill, is a rather warm and fuzzy feeling in my heart.
    This gun happens to be very well placed but, as the article states, this gun where and when fails, will fail you HARD.
    Not to say the gun is a slouch by any means, but the fact that the guns impact is as low as it is, makes staggering enemies a hard as hell gun to use and the reload speed itself, I do not even wanna go to that, its so slow, and has no remedy for.

    I love the gun to its core, its uses in PVE are useful but outside of an arc burn and a hive setting..whats the point? Keep the gun by all intents and purposes, it has a lot of useful traits and mashes hive shields, but..It falls short with that reload and impact.
    I don’t like to call a buff on guns but overall, im feeling that most of the Crota guns are in desperate need of a retouch or at least a once over, except maybe the abyss defiant, things a monster.
    (Yes I even mean the fang, the highlight enemy thing has no place)

  • BAMozzy69 .

    I am not denying that Pulse Rifles are in a bad place but I think this is one of the better Pulse Rifles. After Praedyth’s Timepiece, I was looking forward to this the least of the 4 Primaries available from CE but it actually surprised me as to how good this actually is. Comparing it to Suros (an Exotic AR with a high impact) is a mistake and does more damage than Abyss Defiant does too per shot. However both OE and AD fire faster so the damage per min could well be similar.
    At the end of the day though it is personal choice and as far as Legendary Pulse Rifles go, this will be more useful in more situations due mainly to its Arc ability and its ability to take out Hive majors – No other Legendary pulse rifles can do this. All the DLC PvE content has Hive majors and also a number of Earth and moon based missions too. The Vex and Fallen have some Arc shielded enemies too so this is more effective than other Legendary pulse rifles.

  • Baryn Alex Dumas

    VoC has the same full auto jam issue… Really annoying

    • sycoteck

      All weapons that turn full auto that are not supposed to be will Jam I’ve noticed. Like this gun, vision of confluence, pocket infinite…ect. All have that same problem.

  • Josh Gotlieb

    Couldn’t disagree with this review more. Oversoul Edict has performed outstanding for me, especially in the raid and arc burn nightfalls, but also during the daily story missions and in parts of the vault of glass. The good fire rate, huge magazine, and full auto allow it to put out a lot of consistent damage. Referring to full auto as only a quality of life improvement is completely absurd. With the extreme rate of fire in this gun having to pull the trigger for every burst would severely hamper your ability to place your shots optimally. Also not sure why you would use fitted stock over field scout; the guns recoil is fine and I have no issues landing all three shots for crits with the base stability. The only issue I have is its not as good against swarms of smaller targets. Regardless it has outperformed the other raid primaries for me, although I don’t have the scout rifle yet.

  • rjbeast

    Yea, this pulse rifle is actually good. If you’re not use to PR’s like bad juju or timepiece then its not for you. The auto burst and field scout actually made this better

  • ProfessionalCitizen

    Hi guys. I’d like to first say that I love you guys at Planet Destiny and all the great work you all do, and I totally recognize and agree that pulse rifles just aren’t that great, however, I’d like to say that I’m a little bit disappointed in (what I feel) is your lack of objectivity here at PD. I feel a rather enormous bias against low impact guns. I understand that high impact is better than low, but this is always balanced by rate of fire. I know you guys know this, but you seem to brush over it every time, either ignoring it, or briefly mentioning it. For example, in this video you compared 95dmg crits with oversoul to 147dmg crits with suros. However, the suros shoots a fair bit slower than even the slowest ars, which puts the overall DPS much, much higher on the oversoul. Granted, the suros was only at 300, but you get the point. High rof, low impact guns generally aren’t as good as their slower counterparts, but the difference isn’t as big as you make it out to be. Thanks for listening. P.S. How likely do you think a pulse rifle buff might be? (At this point I can only dream.)

    • Alex Lund

      Thank you! the high rate of fire weapons are supposed to have lower impact, or else they would be way overpowered.

      • NLK3

        Thing is, the weapons should at least kill at the same amount of time per bullet hit. Even if the shots miss and you don’t get the kill, what I mean is if all the bullets happen to hit, it should be no different in downing enemies in the same amount of time. That way it’s accuracy that make a difference, not just the gun’s type. If an SMG and power AR can kill at the same amount of time, if all the bullets hit, then it’s fair and is just based on skill, but SMGs do too little impact that it’ll always lose without shooting first and landing all shots.

        • ProfessionalCitizen

          I mostly agree, and low impact guns are weak and do need a buff. But, they are also more forgiving, as in, if you are perfectly accurate, low impact should have a slightly lower DPS because the penalty for missing a shot is minor, (didn’t miss much damage, next shot comes quickly) whereas missing shots with high damage weapons is painful because you missed a lot of damage and the next shot doesn’t come very quickly.

  • NekkerBE

    You say it’s an arc damage weapon, but you use the symbol for void damage.
    I couldn’t agree more with this review, fair score. I overall love pulse rifles, but because of it’s low impact it doesn’t stick out the other pulse rifles. I think this sort of guns are one of the underestimated guns in this game. If you can master the three shots landing on the head, you will own everyone in PVP aswell in PVE.

  • Dan

    I’m noticing a theme. Vault of Glass raid weapons are better than Crota raid weapons despite the lower damage rating. Gonna have to play VOG a few more time to try to get Vision of Confluence, only one I don’t have still. That being said, I do disagree with this review slightly. This is one of the better pulse rifles I’ve used in the game. It’s base stability is great, has a big magazine and seems to do good damage to me

    • Christian

      I’d say it’s about 50/50. I prefer about half of Crota’s End weapons over the VoG’s.

      • Dan

        I was just making a generalization. I do prefer Abyss Defiant, Hunger, and Oversoul. Maybe black hammer too but that one is closer

    • BAMozzy69 .

      I certainly don’t think that the VoG weapons are better than the CE weapons in EVERY circumstance. I do think that certain VoG weapons are particularly strong and better than the equivalent CE weapon overall.
      Not considering the difference in attack or the elemental aspect, this is my opinion on both sets of weapons
      As this review is about the Pulse Rifle, Oversoul Edict is a much better weapon and much more useful than Praedyths Timepiece.
      There are similarities between HoC and Hezens Vengeance but obviously HoC as the higher attack so that wins this round
      Corrective Measure is a beast of an LMG and stable too. I quite like Song of Ir Yut but I would probably pick CM as the better overall LMG.
      Found Verdict is better than Swordbreaker in every way!
      Its a little difficult to pick the better sniper between BH and PR as they are 2 quite different beasts. Praedyths Revenge is a lower impact, higher RoF type sniper and can have double the Mag size too.It also has good stability and the Firefly perk. Black Hammer is one of the highest impact snipers – tied with Efrideets Spear from the Iron Banner. It also has more kick (not as high as Icebreaker) and a slower RoF. Both are great snipers and it comes down to personal preference – I can make a case for both but probably give BH the edge.
      I prefer Light of the Abyss to Praetorian Foil as it has a much better charge rate. However it is too similar to Murmur and doesn’t have the same versatility as that for me to use it much but in a head to head with PF, I prefer LotA
      Fatebringer is one of (if not) the best Hand Cannons (if not weapons) in the game. I still use this regularly. WoC is OK but its not in the same league as Fatebringer. Its saving grace is that it is Void and the only other void based primary is Atheons Epilogue.
      Talking of which, Abyss Defiant is better than AE. It is more versatile with its perk set and feels a bit like Hard Light (fire rate/impact/mag size) crossed with Suros (focussed fire – still fires faster than Suros does with this)
      I much prefer VoC to FoIY mainly due to its perks. FoIY is a good scout rifle but it doesn’t feel unique or special. My other legendary ‘Another NiTC’ feels better with the outlaw and firefly perks. VoC is still one of (if not) best scout rifles which again could be a factor that makes FoIY feel so disappointing.
      The Vex is still a top tier weapon – even though it has had some buffs in some areas and nerfs in others. It is much better than Necrochasm (I know this doesn’t actually drop in the Raid but you still need to beat Hard mode to get it) and more useful too. I can see the Necrochasm getting a major magazine buff to bring it more in line with all other high RoF/low impact AR’s but even this will probably not make the weapon better than the Vex.
      Of the 10 weapons in the raids – 9 Legendary and 1 Exotic – I think its quite evenly split with 5 CE weapons (AD, OE, BH, LoTA & HoC) and 5 VoG weapons (Vex, Fate, VoC, FV, CM) being the best raid weapons in each category.

      • Dan

        I don’t necessarily think they’re better in EVERY circumstance, but it’s pretty close. Black Hammer would be killer if it had 6 in the mag or higher stability. I agree 100% about Fatebringer though. My favorite weapon. The Word only does like 2% more damage than Fatebringer too despite the damage rating. Don’t remember if it was Datto or someone else that figured that out. Also Necrochasm is total garbage even without comparing it to the Vex. That was such a HUGE disappointment to me. I do like Hunger, Abyss Defiant, Oversoul and Fang though

  • Pino Show

    I actually like this pulse rifle 🙂
    It’s good if you can land headshot consistently 😀
    Also ARC FTW!!!

  • NLK3

    Pulse rifles need to be either multishot scout rifles or long ranged auto rifles. Either increase the impact or the range + stability. Power pulse rifles (low rate, high impact) do good, but when you go to medium and speed pulse (high rate, low impact), the impact goes down too much of a difference. Like instead of being divided evenly, it seems to be 30, 10, 5 instead of 30, 20, 10. Same with autorifles. SMG type ARs should have 3 impact by default and the medium ARs should have about 7 impact by default.

    P.S. I still say the Stranger’s Rifle should still do arc damage. Just saying, since it does shoot electric/arc rounds anyway, and it’s not broken since it’s a lvl 16 rare anyway.

  • P4leRider

    Love these reviews!! I do kind of think it’s odd though that, I never see ANYTHING with a score lower than 7?? In the video review you guys are basically outlining how utterly terrible this gun is (which I agree with, I have it of course) and yet it’s getting 7.5/7.8 out of 10?? On any other scale I would think that was pretty decent and it seems to me like scores more in the like, 4-5 range would be more fitting for a gun as abysmal as this.

  • Hydreigon530

    You guys do good reviews, but I do feel like you don’t know what you’re doing with Pulse Rifles, as I don’t think you guys even use them outside of reviews, meaning your judgement on these Pulse Rifles are flawed, as you aren’t using it in its niche

  • Octus

    i really enjoy this gun, and its nice because its not terribly hard to get in the first room. im able to get through solo. so its nice to know you can get a primary with arc burn without too much stress.

  • Kenshiro Genjuro

    I’m not a PvP ninja but probably a score of 7 for PvP would be more fair. The PvE score strikes me as sound, although the article makes the weapon sound so much worse than that. It isn’t great outside situationals like arc strikes and hive missions, but for those situationals it can sing.

    Of course, it strikes as a redundant afterthought when you can already get another (much more versatile) arc primary in the same raid. I’m relegating it to my least-used character but am not unhappy about having it.

  • Ingulit

    This gun demands a re-review post-patch, as its magazine size, rate of fire, and ease of use (full auto) has made this a beast in Crucible/Iron Banner. I’ll temper this by acknowledging it is possible to roll a very similar pulse rifle via RNG that actually has a PvP-relevant second perk, but nothing the vendors sell performs quite the same. These higher-ROF pulse rifles now fill the niche as being good at close-medium range (where rifles like Red Death are a bit clumsy) while still being usable out to medium-long range.

  • shocking isnt it

    do not disreguard this weapon it is exceptional. even beyond hive. i have some issues with fallen captains when using bad juju. oversoul edict has the upper hand there because of this arc damage. also arc damage reeks havoc on a few others as well. IMO this is a must have pulse rifle.