Destiny Armor

This is not all of Destiny’s armor. For Exotic armor images, click here. 

Armor is Class-specific, and you almost always find armor for your Class in the wild. It is rare but possible to find an armor item for another Class. Don’t worry: you can store it in your Vault and access it on that Class when you want to use it!

Database

Want to see all of Destiny’s armor, complete with perks and all that good stuff? Check out our game database (data directly from Bungie).

Discipline, Intellect, and Strength

Armor has three basic effects. First, it provides your basic level of Defense, protecting you in PvE and PvP where Level Advantages are enabled. Armor also boosts your three Armor stats: Discipline, Intellect, and Strength. And finally, armor provides you with access to armor-only mods.

Armor mods can provide boosts to your melee, grenade, and super abilities, as well as a reload speed increase to one weapon type, inventory ammo bonuses, and add effects when you pick up an Orb of Light.

Once you reach Level 20, armor can boost your Light level, which is the only way to achieve an effective level higher than 20. Experience earned at 20 gains you Motes of Light whenever you would have normally gained a level instead. Raising your Light level is necessary for accessing activities that have level requirements beyond 20. Once you first hit Level 20, expect to spend some time hunting down Legendary gear to raise your Light level.

Armor may include bonuses to certain player attributes:

  • Discipline – Decreases grenade cooldown time. All three classes, and their subsequent modified grenades have an initial recharge time of 60 seconds, and at 100% effective discipline is reduced to 20 seconds.
  • Intellect – Increases the passive charge of the player’s Super ability, by increasing the amount per second of energy that’s passively recharged.
  • Light – Boosts the player’s level after 20, increasing the damage done by subclass abilities.
  • Strength – Reduces the cooldown time of a player’s Passive Ability.

Armor stats are a simple numeric bonus, such as “+5 to Discipline” or “+30 to Discipline and Strength” on higher-level armor. However, what the number actually does for you depends on your level. At Level 5, 20 points of Strength can give you a bigger boost than at Level 10 or Level 15.

All stats are translated to a percentage boost to one of your recharge timers: grenades, melee, or super. To see this bonus in the game, move your cursor over the stat on your Inventory screen. The takeaway here is pretty simple: to keep your bonuses strong (and growing), you must upgrade your gear as you level.

Armor can boost a single stat, or it may boost two. This gives you the option to focus your armor toward maximizing one recharge timer or splitting it between a few. Choose whichever option best suits your build and your personal preference.

Some pieces of armor can be upgraded by gaining just experience. Higher level armor and weapons will need experience, as well as Glimmer and materials for additional improvements. Upgrades may grant boosts to various statistics, such as the armor’s defense level, faster reload times for certain weapons, or faster cooldown times for grenades or player abilities.

 

Armor Slots

Armor Slots

There are 5 customizable armor slots in total: Head, Chest, Arm, Leg, and a Unique slot.

armor sections
The 5th slot (Unique) is a special piece of gear unique to each guardian class. Hunters have a cloak, Warlocks have a bond, and Titans have a mark.

Unique Slot

Unique Slot

[tabs type=”horizontal”][tabs_head][tab_title]Cloak – Hunter[/tab_title][tab_title]Bond – Warlock[/tab_title][tab_title]Mark – Titan[/tab_title][/tabs_head][tab]
A cloak is a hooded cape unique to the Hunter class. It represents a Hunter’s achievements and lineage. A cloak progression system allows players to move from shorter, simpler designs – to longer, more majestic designs.bungie hunter cloaksScreen Shot 2014-06-05 at 12.13.58 PM[/tab][tab]
A bond is an armband unique to the Warlock class. Bonds range from basic armbands, to jewel encrusted bling, honoring a Warlock’s achievements and lineage.Screen Shot 2014-06-05 at 12.10.19 AMScreen Shot 2014-06-05 at 12.21.16 PM[/tab][tab]
A mark is a hip sash unique to the Titan Class. It represents a Titan’s achievements and lineage. Marks come in various shapes and patterns depending on a guardian’s progress.titan badge conceptScreen Shot 2014-06-05 at 12.13.12 PM[/tab][/tabs]

Tiers

Tiers

Armor is separated into 5 distinct tiers based on an item’s overall strength and rarity.

  • Common (White)
  • Uncommon (Green)
  • Rare (Blue)
  • Legendary (Purple)
  • Exotic  (Gold)

Hunter Armor

Hunters are known for their heavy cloaks and hooded appearance. They also sport many packs and straps to fit their scavenger lifestyle. Hunter helmets are comprised of a combination of goggles and breathers.

Their clothing is lightweight and fitted to allow mobility and speed. Typically wearing a hard chest plate over a flexible kevlar-like midsection [GDC]. Hunters will also wear trophy gear from their fallen enemies (Ex. Skulls and bones).

hunter



Helmets

Helmets

Chest Armor

Chest Armor

Guantlets

Guantlets

Leg Armor

Leg Armor

Cloaks

Cloaks

Warlock Armor

Warlocks are typically seen wearing long overcoats and robes. While they rely more heavily on their abilities than other classes, they still pack a fair amount of gear on their character. Warlocks also wear more cloth and fabric attire than other guardian classes. [GDC]

destiny-warlocks

Helmets

Helmets

Chest Armor

Chest Armor

Gauntlets

Gauntlets

Leg Armor

Leg Armor

Bonds

Bonds

Titan Armor

Titans are the most heavily armored of all three guardian classes. These designs are comprised of a tight fitting rubber suit,  layered with heavy metal plates, sweeping visors, and large armored thigh pads + boots. [GDC]

titans

Helmets

Helmets

Chest Armor

Chest Armor

Gauntlets

Gauntlets

Leg Armor

Leg Armor

Marks

Marks